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Revision Discussion Board » General Discussion » Other Discussion » An idea to think about. (Name says it all.)
An idea to think about.
SimonDentonDate: Saturday, 2009-01-17, 7:16 AM | Message # 16
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Good luck buddy!

Get C++ for dummies biggrin

http://www.dummies.com/WileyCDA/DummiesTitle/productCd-0764568523.html

Hope that helps biggrin

Update us please smile


My Mod!

www.summer101.ucoz.com

 
bjorn98009_91Date: Saturday, 2009-01-17, 11:13 PM | Message # 17
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Lol, I've already got 3 C++ books xP Never used though, but I'm coming to that when I get some free time.

Got these books:

A swedish edition of this one:

And another one that I couldn't find a picture of.

But I'll start learning C++/UnrealScript sometime soon, but first I got some programs in Visual Basic .Net to finish first. Most notably "Revision Ini Modifier". biggrin

 
Laro24Date: Sunday, 2009-01-18, 2:17 AM | Message # 18
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Visual Basic is for newby hackers. And I hate hackers, looks like they have nothing better to do. dry

 
bjorn98009_91Date: Sunday, 2009-01-18, 2:45 AM | Message # 19
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Oh yeah... Well sure, I do hack stuff from time to time, but no cracking (except from copy protection). And I'd bet you'll think twice when you see this new program. biggrin It's not that old Visual Basic that UnrealEd was built in, this is more solid stuff.
 
SimonDentonDate: Sunday, 2009-01-18, 5:09 AM | Message # 20
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What DX content are you going to hack? happy

My Mod!

www.summer101.ucoz.com

Message edited by SimonDenton - Sunday, 2009-01-18, 5:12 AM
 
bjorn98009_91Date: Sunday, 2009-01-18, 12:13 PM | Message # 21
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You could say that I'm hacking the .ini files. They were never intended to be used with an external application. tongue
 
SimonDentonDate: Sunday, 2009-01-18, 12:31 PM | Message # 22
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tongue tongue Lol

My Mod!

www.summer101.ucoz.com

 
bjorn98009_91Date: Sunday, 2009-01-18, 2:14 PM | Message # 23
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And I'm hacking the programming language, I'm constantly making up new ways to do stuff that wasn't intended. Sometimes it turns out nice and bug-free, and sometimes it's just rubbish.
 
SimonDentonDate: Monday, 2009-01-19, 12:44 PM | Message # 24
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In my mod I want 3 story lines with different player pawns

Do you know how to make that possible?


My Mod!

www.summer101.ucoz.com

 
bjorn98009_91Date: Monday, 2009-01-19, 7:21 PM | Message # 25
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I have no idea.
 
Laro24Date: Monday, 2009-01-19, 8:55 PM | Message # 26
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Ehm.......... well you can do it I think but you have to change the menu, and re-use the maps. But I dunno sure.

 
SimonDentonDate: Wednesday, 2009-01-21, 7:20 AM | Message # 27
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Reckon it should just be different chapters? Because my first plan was to have 3 different perspectives of the same nearing summer time.

My Mod!

www.summer101.ucoz.com

 
bjorn98009_91Date: Friday, 2009-01-23, 5:19 PM | Message # 28
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Quote (SimonDenton)
In my mod I want 3 story lines with different player pawns

Do you know how to make that possible?

Now that I've started reading DDL's Tutorials on MissionScripting (on DXE) I think that you can change the player class when you load a new map... So then I think it would be possible.

 
SimonDentonDate: Saturday, 2009-01-24, 5:57 AM | Message # 29
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Show me the tutorial biggrin

My Mod!

www.summer101.ucoz.com

 
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