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Bugs
TrasherDate: Monday, 2008-05-12, 7:18 PM | Message # 16
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Now thats interesting. I didnt have any mirror problems when i was running HDTP and Shifter. :|
 
bjorn98009_91Date: Monday, 2008-05-12, 10:00 PM | Message # 17
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I will do some investigation of my own and try to locate this error... I'll keep you posted!
 
TrasherDate: Tuesday, 2008-05-13, 4:47 PM | Message # 18
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Thank you!
 
bjorn98009_91Date: Saturday, 2008-05-24, 2:20 AM | Message # 19
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Sorry for the long delay... Been busy at school and with other things.

I now know what caused the mirror texture problem. It was my Direct3D8 renderer that caused this error and I don't know why I didn't think of it sooner sad

So not Revision's fault, just so you know. Although I'm going to send an email to Chris Dohnal and tell him about it...

 
TrasherDate: Saturday, 2008-05-24, 3:19 AM | Message # 20
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Ah ok, I'm glad to hear that.
 
SemianonymousDate: Sunday, 2008-05-25, 3:07 AM | Message # 21
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A few things I noticed that I don't think were mentioned
1: I started talking with Anna through a wall in the Unatco Headquarters (the first time)
2: I'm running the latest version of shifter, but when I stored my extra knifes and a PS20 in my office, only the PS20 was left when I went to the office later.
3: In the Smugglers Den, do you think you could just put up a fence or something in front of that are full of items? Its really annoying, having that invisible wall there.
4: I hate Jaime's new office. Just throwing that out there
5: I'm not sure how, but in the chinese mall, every freaking guard suddenly turned on me. I had yet to do anything, and I had no weapons out. Dunno if theres a trigger or something I was unaware of, or if that was just a glitch.

Beyond that, though, awesome mod, I really like the look of many of the areas.

 
TrasherDate: Sunday, 2008-05-25, 3:23 AM | Message # 22
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Ah yes.. thanks for posting. Critic is truly welcome!

Jaimes office is one of the things that will be fixed . Also there will be a kitchen just like in the normal version.

Really, i have no idea how is it possible that your extra knifes disappear when you walked out of the office. I am running shifter too but I've never heard anything like this.

About the mall.. haha. that's interesting. There is only 1 trigger that makes the chinese hate you and you can activate it only by destroying one of the shop's window.

smile

 
SemianonymousDate: Sunday, 2008-05-25, 6:34 AM | Message # 23
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Yeah, the mall has me really confused. I've run through it again today, see if I could figure out what caused it, but nothing happened. Its really weird.
 
bjorn98009_91Date: Sunday, 2008-05-25, 1:36 PM | Message # 24
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Wiee for the new-new kitchen! I think the new "kitchen" is horrible! Good to get a proper kitchen back! Also I agree with Semianonymous about Jaime's office...

Love getting the Demo patched! Is there an ETA on the patch?

 
TrasherDate: Sunday, 2008-05-25, 1:47 PM | Message # 25
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ummm... ETA? sorry i dont know what that means.

But yeah. a patched version is on it's way. A helping hand would be nice though...

 
bjorn98009_91Date: Sunday, 2008-05-25, 2:48 PM | Message # 26
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ETA = Estimated Time to Arrival.

Sorry. Not very good at mapping or any modding for that matter sad

 
TrasherDate: Sunday, 2008-05-25, 2:56 PM | Message # 27
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Oh right. yes of course :)

Might take a few weeks :)

 
SemianonymousDate: Monday, 2008-05-26, 8:32 AM | Message # 28
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Quote (Trasher)
A helping hand would be nice though...

*volunteers to be a tester*

Anyways, you prolly know this, but its worth a mention. The large gate on the North Dock got smashed down by an NSF in my attempted ambush (I shot a few times to get his attention, so I could blow up the crates and kill him while taking down the gate as well) when he walked through it. I know that the same thing happens when a guard runs through an unlocked door, do you think you could find a way to fix this, maybe find a way to make it like a normal gate (that is, it can be locked/unlocked and opened/closed and such)
kinda hope this was being worked on already, but...

Message edited by Semianonymous - Monday, 2008-05-26, 8:33 AM
 
TrasherDate: Monday, 2008-05-26, 11:32 AM | Message # 29
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Ah yes. I know this one, in some parts you may can actually go through the gate. This one will be fixed too.

So yeah, there will be mover. Also, I've totally rebuilt the armory since the building looked a bit hmm.. outdated?

Take a look at:

Attachments: 6580648.jpg (168.9 Kb)
 
bjorn98009_91Date: Monday, 2008-05-26, 5:44 PM | Message # 30
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It looks very nice! But still want to see it in-game before I say too much...
 
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